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Doris Plunger's Lead Mess

Tag Archives: 40k

Zogarg’s Speedwaaagh! – Renegade Speed Freekz

30 Wednesday Mar 2022

Posted by terryshithole in Finished Work, Orks

≈ 2 Comments

Tags

40k, boomdakka snazzwagon, citadel miniatures, evil sunz, lead, oldhammer, Orks, renegade speed freekz, Rogue Trader, warbuggy, wartrak skorcha, WH40K

My final orktober offering is an oldhammer-newhammer combi. When the Speed Freeks game came out a few years ago I fell in love with the ork vehicles inside but I couldn’t afford the whole box. Later I picked up this Boomdakka Snazzwagon, which is a lovely kit, feels very old school, full of orky goodness. It could easily pass for a battlewagon in my opinion, especially against the tiny metal vehicles of old. Orks can buy heavy weapons to mount on battlewagons, so the weapon roll out here is whatever i roll on those lovely charts (heavy bolter, heavy plasma gun, missile launcher). Speed Freekz also get access to cheap vehicles, so I added a warbuggy and wartrak (skorcha). Poor tiny vehicles! The skorcha really needs a (full size) modern kit, by the way GW, hint hint.

Orktober, Orkvember, Orkcember, Januorky, Febuorky, and Mork!

28 Monday Mar 2022

Posted by terryshithole in Finished Work, Orks

≈ 3 Comments

Tags

40k, daemons, freebooterz, gobbapallooza, grots, nurglings, Orks, possessed warphead, Rogue Trader, snots

So yeah, its’s been a busy few months. Since going all out for Orks I have been sidetracked by my partner’s long covid flaring up again, an increase in my workload, and a decrease in my own mental health. Not as much time for painting as I’d like, but an hour here and there is better than nothing. So that messy pile of bitz from five months ago has turned into three more Freebooterz mobz. Up first is the simplest: Ugnob da Dribbla, Possessed Warphead!

As readers may have noticed along the way, I love random tables. I really enjoy rolling up combos of items and materiel and bionik bitz and mutations and then modelling it. I’m not a great modeller, but every conversion teaches me something, even if that something is how not to do it next time. Sometimes they turn out great and sometimes not so great. Occasionally the tables throw out some disappointments, and that’s what happened here.

So a Possessed Warphead is, as the name suggests, and Ork possessed by a daemon (or daemons). Orks don’t possess well, so this is a bit of a bad move by the daemon. You get a weirdboy that is way powerful and has some cool chaos attributions. At least you do if you manage not to roll badly. Ugnob here has been possessed by nurglings! He also rolled up nothing on his chaos attributes chart. I also rolled on the bionik bitz chart, got a dok’s surprise and then rolled fungus breff! So let’s say that he’s only just been possessed by nurglings, which has given him a tendancy to have ten-way conversations with himself, a weird sense of humour, terrible breath and incredible amounts of snot.

Possessed Warpheadz even give Madboyz the creepz, so he’s a lone figure on the battlefield, but I decided to make him some snot and grot sidekicks. This became a big base of sidekicks, but actually I regret this because it’s too big and unwieldy, it makes no sense. I should have made a scenic base that you can put Ugnob in, or put the sidekicks onto individual bases and scattered them around him.

This isn’t a very oldhammer beginning to Orktober, but fear not, there’s plenty to come!

Ugnob and sidekicks

Battle-damaged Steel Guard rhino

02 Tuesday Nov 2021

Posted by terryshithole in Finished Work, Space Marines

≈ 2 Comments

Tags

40k, rhino, space marines

I got this rhino years ago in a joblot of battered vehicles and unfinished conversions that caught my eye. It was covered in mud-effects and patchily painted. I scrubbed off the mud effects, stripped the paint off it, added a space marine sticking his head out and a generic cannon that could be a counts-as for a storm bolter or even a predator cannon if I wanted. I then used a thinner mud effect to give it a bit of verisimilitude. I am quite pleased with this, it looks battle damaged but functioning, very Steel Guard-esque (Imperial Fists descendents with a touch of the Death Guard infantry slogger mentality).

Tactical Squad Kunze, first squad, seventh company

29 Friday Oct 2021

Posted by terryshithole in Finished Work, Space Marines

≈ 2 Comments

Tags

40k, citadel miniatures, Steel Guard, WH40K

A quick Steel Guard squad, using a sprue of modern marines that I had lying around. They look alright but they’re not as characterful as the old ones, are they?

I haven’t painted sergeant helmets white before, but I think I’m going to stick at it, I think it adds a nice flash of colour. Of course, the first third of the chapter don’t have white helmeted sergeants, but it’s my goshdarned chapter and I declare it OK.

Wazgut Uzbog, Bad Moon Warboss

27 Wednesday Nov 2019

Posted by terryshithole in Finished Work, Orks

≈ 1 Comment

Tags

40k, Bad Moons, Orks, warboss

You know how it goes, you have so many projects going on that none of them ever seem to get anywhere… so it has been with my Ork Freebooter army. In order to field a valid Freebooter army I need a warboss, retinue, and big mob to attach all the Freebooterz to. I did the big mob some time ago… https://leadmess.com/2016/07/02/waargh-dakka-dakka-its-grimsniks-ouseold-boyz/ so maybe I should get a shift on… therefore, here I present Wazgut Uzbog, Bad Moon Warboss. Wazgut is only a minor warboss at the moment, but he has some grand ideas, if only he had the boyz! So he’s spending teef like there’s no tomorrow in the hope of carving out a decent Empire for himself and winning some good scraps at the head of an army of freaks and outcasts…

The miniature is, I think, from Knightmare. The sculptor has really caught the essence of Ansellite Orkishness, and yellow contrast paint is really very good indeed. This mini was so quick to paint that I think I should go back and try and do some black and white checks or something… but i always fuck it up when I try to get too clever so maybe its done!

Imperial Guard Land Speeder

25 Tuesday Sep 2018

Posted by terryshithole in Finished Work, Imperial Guard

≈ 1 Comment

Tags

40k, conversions, imperial guard, land speeder, oldhammer, Rogue Trader

A relic of years passed when Land Speeders were a support choice for the Imperial Guard.  this is a lovely miniature that was a pleasure to paint.  I’m pleased with the way this turned out, I think the crewmen especially came out alright.  I was least pleased with the tiny repair job I did, replacing a missing under-slung bolter with a plastic bolter from a modern Space Marine tank.  I decided not to put any iconography on the Land Speeder so that it could be used as either a loyalist or traitor army, depending on my mood.

20180925_imperial_guard_land_speeder

“Hold this thing steady whilst I take a shot…”

Dark Imperium Death Guard

14 Wednesday Feb 2018

Posted by terryshithole in Chaos, Dark Imperium

≈ Leave a comment

Tags

40k, chaos, chaos marines, Death Guard, noxious plaguecaster, terrible stinky poo men yuk

Sometimes a hobby can feel like a chore and trying to get this lot done was one of those times.  I found them very difficult to get looking this good, and I don’t think I did a very good job at all.  Beautiful minis but there is so much fine detail!

DSC_0001

Death approaches

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The Noxious Plaguecaster

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The unstoppable march of death

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Ring-a-ding-ding!

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Plague Marines in the house

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More Plague Marines.

A Very Waaagh! Christmas…

11 Monday Dec 2017

Posted by terryshithole in Finished Work, Orks

≈ 2 Comments

Tags

40k, freebooterz, gretchin, grots, Orks, renegade runtherd, Rogue Trader, runtbot, super grots

All over Angelis there is a story that the runts tell each other, and it goes something like this…

 

So der was dis grot, right?  An’ his master was hungry, but there was nuffin to eat in the whole place.  An’ his master sez to ‘im, “Oi you orrible grot, get me somethin to eat or I’m gonna pull yer arms and legs off and eat them!”  Now dis grot dint ave no teef, and his masters credit was no good.  He tried nicking sum food, but he got caught an given a right kickin, and he sat down outside ‘is master’s shack and he had a bit of a sniffle cos he dint want his arms and legs pulled off.  Then dis ork shows up and says ‘Ere, wot’s up wiv you little Stinka” and the grot looks up and sees the Runtherd what raised him and trained him and sold him to ‘is master.  ‘Dat big git is gonna pull my arms and legs off and eat ’em, mister Skabnik boss,’ and e explained ’bout the teef and all that stuff.  Now, the Runtherd in question was a bit odd but was alright, yer know, and ‘e’d had a few jars cos it was Gork’s birthday so ‘e was feelin’ a bit soft.  An’ ‘e sez, “Dat bastard, dat would invallydate yer warranty.  I’ll show ‘im.” And ‘e fishes around in a pile of scrap until ‘e finds a suitable tool, and then ‘e goes into the master’s shack and beats ‘im around the ‘ed with dis big old bell what he found, clang-a-lang-a-lang until the master is proper dead.  Stinka der grot widdled himself with joy, it was der best thing ‘e’d ever seen.  Den another ork showed up cos ‘e’d ‘eard da noise, and he said, ‘Ere what’s going on, why’d you beat his hed in?” So the Runtherd sez, “cos he was gonna eat dis grot”, and the new ork sez, “so what, i eat grots all da time, dat’s what dey is for” and the Runtherd sez “you ain’t havin no runts offa me then, Wortlug yer beggar”, and the new ork says “yer runts are crap anyway, they’z all weedy and no good anyfin cept eatin”.  The Runtherd, he has a think about things, and then ‘e its Wortlug wif da bell as well, clang-a-lang-a-lang, and the grot runs to get Wortlug’s grots who all agree dat dis is da best Gork’s birthday ever.  Den the Runtherd rounds up all da grots ‘e can find and says “come on lads, let’s show ’em who is weedy” and dat’s da story of how come we all got thrown out of Gorkamorka and ‘ad to become Freebootaz.

Something for the whole family to enjoy there, I am sure you’ll agree.

Renegade Runtherd Mob

The whole gang.

Runtherd with bionic arm and flamer

I rolled a grappling hook arm, so this seemed like a good choice of figure.

Runtherd with bolter and power shield

rolling on the assault weapons chart I got a power shield. I don’t think there are actually any rules for a power shield anywhere in Rogue Trader, though I might be wrong. Still, it got rolled so it gets modelled!

Super Grotz

A variety of early grot models. The two at the bottom left are Gorkamorka Rebel Grots, both of whom were missing arms. I figured that a Renegade Runtherd would be the only Runtherd who would fork out for bionics for grotz.

Super Grots - rebel grots

One has a power sword hand, the other has had his entire forearm replaced by a marine forearm with bolt pistol. Both, of course, count as grot blunderbusses!

Super Grots

The super grots have purple-pink trousers and green skin, and they hulk out.

Super Grots Runtbot

Obviously a normal runtbot wouldn’t be able to protect super grots.. Not that I had a normal runtbot. This Epic 40k gargant seems to do the job. Fortunately ork machinery tends to come in one style and a variety of sizes.

Skabnik, da Renegade Runtmaster

Aka, Santork… I think this is a Foundry piece. I really am not sure I want to know what’s in his sack.

The Primaris thing…

10 Tuesday Oct 2017

Posted by terryshithole in Finished Work, Space Marines

≈ 2 Comments

Tags

40k, primaris, space marines, Steel Guard

One can’t help but notice that there have been some new Space Marines about.  I’ll come out and say that I think that the new stuff, miniatures and fluff are great.  Part of the allure of the WH40K universe is that it is stuck at a permanent 3 seconds to midnight, technologically and socially moribund,  hatefully fascistic in every way, whilst the sharks circle and none of them are any better.  But Guilliman is a goody, or at least not as much of a baddie as most of the Imperium, and the Primaris marines and all that lot are new technology, new discoveries, etc etc.  Guilliman can undo most of the bad stuff, except that he hasn’t got the time because the Eye Of Terror has turned into the Great Rift and he’s needed everywhere…  The balance is maintained!  Anyway, I bought the 40K box set, and started on the marines, as if I don’t have more minis that I can ever paint already.

I’m pleased with these.  I think I’m getting better as a painter, learning new techniques, my fine motor control is improving, and in general my marines are looking great.  Of course, I’ve already painted the entire 2nd Company, some of which are my earliest paintjobs for the Steel Guard and looking a bit crap… So I’m going to try and spread out the company colour trim, so that all the companies will contain a mix of squads over time, and no one company will be so much worse than all the others.  Except of course the 2nd Company, but maybe they can disappear into the Great Rift…

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the flying bases on these are a f**king nightmare. one of them is attached by green stuff, because neither glue nor pinning would do the job.

Space Hulk redux

09 Sunday Jul 2017

Posted by terryshithole in Finished Work, Space Hulk, Space Marines

≈ 4 Comments

Tags

40k, Space Hulk, space marines, Steel Guard, Terminator

I finally finished painting the Terminators from Space Hulk 3rd Edition.  They are beautiful miniatures, and I made the mistake of painting them in odds and sods as part of other Terminator squads or as individuals.  Mrs Plunger and I had a couple of games of Space Hulk the other week, so I thought it would be nice to finish them off and bring them all together as one.  The quality of paintjobs is variable, a couple of these are a bit shonky and a couple I’m very pleased with.  Better play some more Space Hulk now I guess.

Space Hulk Terminators 1
"shoot that way" "no, that way!"
“shoot that way” “no, that way!”
Space Hulk Terminators 3
The red chap was my first attempt at painting Blood Angels. It wasn't very successful, so I have rechristened him a Techmarine in Terminator armour.
The red chap was my first attempt at painting Blood Angels. It wasn’t very successful, so I have rechristened him a Techmarine in Terminator armour.
Space Hulk Terminators5
Space Hulk Terminators 6
Space Hulk Terminators 7
Space Hulk Terminators 8

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