The Freebooter Army project continues, with Freebooter Minderz. These are big tough Orks that would make an ideal close-combat unit. I picked a more modern Nob as the boss due to its size, and used some generic Space Crusade boyz for the same reason. A couple of Stormboyz minis to try and keep a vaguely uniform theme, to tie into the more modern idea of bodyguards being in tuxes, and used lots of greys to give that impression too, sort of. For most of us the closest we ever get to bodyguards are doormen, your names not down etc, so they’re Doorboyz. Randomisation of bioniks tables adds that orky feel, whilst assault weapons play to their strengths. I love painting Orks.
Just a group shot!
Bad Moon Warboss, Nobz, and retinue.
Bad Moon big mob
Bad Moon boyz mob
Death Skullz boyz mob
Blood Axe boyz mob
Bad Ork Bikeboyz
Feral Ork Outlaws
i think that’s it so far…
Hello again and welcome to 2020. Since my last post its been Christmas and New Year, and then we’ve done something silly and got ourselves a new puppy. I’ve not had a lot of painting time since then 😦 She’s lovely though.
Now, the two main points of “interest” with this warband were 1) further experimentation with contrast paints; and 2) painting a random selection of miniatures in the way that I did when I was a kid! Point 2 needs no explanation, but point 1 maybe does. I followed some intructions for painting with source lighting from above. So I sprayed these minis black all over, then gave a grey spray from above, and then a white spray from above. I was hoping that the white would help the colours to pop out, as if there was a strong sun above – this warband is wandering parched chaos wastes. I think I’ve had mixed success. Mostly the source lighting failed and I don’t really know why. Likewise where it worked I don’t know why it worked. Was it my choice of colours or paint? Why are the mutants so dull whilst the Warqueen looks great? Still, I think I’ve learned a few things and I’ve painted some lovely miniatures. I really enjoyed painting the Warqueen – one problem with the beautiful modern minis GW is churning out at the moment is that they are so very detailed that it is hard for us mediocre painters to do anything with them. This one has just the right amount of stuff on it, a challenge but not impossible. The chap with the warhammer was fun too…. his tab just says OLDHAMMER but I can’t remember getting him. The chaos toilet was great, I really enjoyed painting it but I think that I could have done a lot better. The zombie ninja was fun too and simple. I messed up the shaman lady, I should have used different colours. The chaos warriors were tricky, I am not pleased with any of them really. The not-chaosette was a nightmare to paint, lots of faint detail, hard to get any of it right. The rhino-monster I enjoyed and I felt like I got the tattoos right too. In true chaos style, even the paineous bits were a pleasure!
I don’t get a lot of painting done these days. Busy times. We have a special needs dog now, who seems to take up a lot of my time. But twenty minutes here and there, the odd hour now and again, it all adds up to slow work.
This gang were put together on a theme – that theme being Big! It gave me an apportunity to paint a load of classic miniatures and a modern masterpiece too. This is quite a flexible gang, I could use it in a game of Rogue Trader on its own, or I could use them as part of an Ork army. Blood Axes are allowed ripper gun armed Ogryns, but all others are only allowed Ogryns armed with hand-weapons. I could also integrate my other Beastman space pirate gang into this one quite easily. There are also rules for a Big Mutant squad for chaos armies in (I think) Codex Eye of Terror…
Aside: I played my first game of 40K as an adult the other week. It was fun, but my Primaris Marines fell to a Necron force. The main thing I learned is that with Necrons you should shoot everything at a single squad until it is destroyed, then repeat until you or they are all dead. You mustn’t let any Necrons survive or the squad will be back soon!
On with the Big Lads… once again, apologies for the quality of the photos, I haven’t gotten around to making a different backdrop yet, but I will!
Its been a long eight weeks or more since I moved house again. A very busy eight weeks in which I have hardly managed to do any painting at all. But fortunately the Steel Guard paint-scheme is very forgiving, so here’s a Razorback in the colours of the 7th Company. Really this was an excuse to paint the rider, Lieutenant Ryen, as he hops a ride. I don’t think that modern GW does miniatures like this one anymore – he’s never been a gaming model, always just a spot of character sitting on a rhino chassis somewhere. I love his expression, chewing on a cigar, never mind that his pauldron (is that the shoulder pads?) is missing. I’ve also tried to paint the gunner as a techmarine – once upon a time all drivers and gunners were techmarines I think – well, they are in the Steel Guard! Happy Eggmas to all my readers, think of us sad diabetics when you’re guzzling your chocolate eggs!
A relic of years passed when Land Speeders were a support choice for the Imperial Guard. this is a lovely miniature that was a pleasure to paint. I’m pleased with the way this turned out, I think the crewmen especially came out alright. I was least pleased with the tiny repair job I did, replacing a missing under-slung bolter with a plastic bolter from a modern Space Marine tank. I decided not to put any iconography on the Land Speeder so that it could be used as either a loyalist or traitor army, depending on my mood.
I haven’t really been anywhere, I’ve been painting plenty of things, but somehow never got around to taking photos and putting them up here… poor blogging form.
Still working my way through the Battlemasters pile. Once these models are all painted there will be two fine armies, although I might need to go back to the beginning and repaint some of the early figures! I’ve improved gradually over the years and I expect some of the first BM minis I painted will look even more amateurish than my usual output! If that ever happens I will of course take some bad photos of the armies!
Every year on the Oldhammer forum we have a challenge. Paint a model on a theme decided by the community; send it off so that all the models can be photographed together, and then one person drawn at random will win the lot! It’s always great to see them altogether at the end, and all the different ways that people interpret the theme, and all the different models they use. It’s not a painting competition either, so monkey-bastard handed noobs like me have a chance!
This year I chose to paint a Ganger. I was fascinated by Confrontation back in the day, and had a tech gang that I was well pleased with. Of course, I sold all my miniatures in about 2002 and haven’t managed to replace them yet. Looking on ebay right now, some of them are available for under a tenner each, so maybe now is the time… as if I don’t already have a metric fuckload of miniatures waiting to be painted….
Necromunda passed me by the first time round. I had discovered sex, drugs, and rock and/or roll by that point, and was so desperate to be cool that I probably wouldn’t have admitted to having ever even heard of Games Workshop, not at gunpoint, not on pain of death, not to save the life of my dear old white-haired granny. The miniatures for Necromunda seem to be pretty divisive. The plastic Goliaths aren’t really all that, but the Orlocks are much better, and it was an Orlock that I decided to paint.
Prism is a world currently under Imperial Interdiction, but many years ago it was a productive world, home to a handful of productive hive cities, and the fortress monastery of the Rainbow Warriors chapter of Space Marines. The Rainbow Warriors took the best of the hive gangs and turned them into Adeptus Astartes, the rest were left to fight amongst themselves for territory and power. Pictured below is one such ganger, of the Parti-Boys gang. This gang were later involved in the l[REDACTED BY IMPERIAL DECREE-PLEASE REPORT TO YOUR LOCAL COMMISSAR FOR RETRAINING]t.
Merdigera started walking the eightfold path as a wizard’s apprentice who couldn’t wait to learn more. Leaving his master behind he wandered into the Wastes Of Chaos in search of knowledge and magical powers. At first all went well, and the gifts of Tzeentch turned him into something more than a man. But like most chaos worshippers, he faltered, unable to master the winds of magic in such a way as to please his malignant god. So it was that he ended up less than human, a jumbled twist of flesh dragged around by his former warband as a mascot. Let that be today’s lesson!