So this is going tao be my entry for the Legacy Project 2019. I have no idea where this miniature came from. I think its a modern manufacturer, but I can’t be sure. I have bought way too many interesting minis over the years and my brain is kind of hazy about who made what or where they were sourced from. Octopus-man here is called Larry. Larry was once a mild-mannered fishmonger in Altdorf, serving up offerings from the Reik and further afield for rich and noble customers. But a wise fishmonger doesn’t buy goods caught in the Sea of Chaos, though he might buy them if the fishermen didn’t mention that fact. Perhaps fortunately for the great and the good of Altdorf Larry enjoyed a fish dinner that evening, intending to sell on the goods in the morning, only to wake to a certain cephalopodic aspect to his features. Larry skipped town and like many unfortunate mutants he made his way north. Now he is an important part of a marauder gang. He’s not much of a fighter, but if he can creep up behind someone he can twist their head right off. He’s also discovered the ability to predict the results of sports events, which comes in handy!
I fell in love with these minis when they were released, so I quickly bought a box to paint, then left it on the shelf for months and months whilst other things bubbled to the surface of the gumbo of my mind.
These minis are tricky. They were tricky to put together, at least the heads were – I often found that I didn’t have the fit quite right. They were tricky to paint, so many fine details and textures were very challenging. They took months of gradual work just to get them to look this average. Mad Donna, she was the last one started and the first one finished. Still, I learned a lot about colour and clashes and what does and doesn’t work. I wanted them to look like a discordent swirl of colours, clashing and complementing each other, and I think I succeeded in that.
I recently purchased one of Green Stuff World’s portable lightboxes, and taking the advice that I sought a few posts ago, I have tried using black backgrounds. I think you will agree that the results are fabulous, and now my grisly paintjobs are clear as the day!
Finally, I played my second ever modern game of WH40K the other day, with the Steel Guard taking on the disgusting Death Guard. The two sides fought each other to a draw, though I think that if the game had lasted another turn my boys would have been wiped out.
I was sorting out my painting miniatures recently, following our house move. Clearing out the old and tidying up the new, that sort of thing. I was putting all the minis from the various games, assessing what i had completed and what I hadn’t so that if a visitor expressed a desire to play e.g. Burning of Prospero, I knew whether the minis were painted or not and if so, where they were. It turns out that, either by forgotten design or a common-or-garden brain fart, I had painted all the Iron Armour marines as Space Wolves. That wasn’t so bright, I needed a squad of Thousand Sons or the game would be wrong! I lacked a spare squard of Iron Armour or similar 30K miniatures and didn’t want to buy a set as I have more marines knocking around than I will ever get round to painting (and I sold off a big box recently too!). Instead I fished out some ‘old’ marines, making a squad of marines from the Imperial Space Marines, Space Crusade, and 2nd Edition box set (with a Tactical Space Marine as a sergeant). I gave them a random set of weapons to imply that this is a rag-tag collection fighting a guerrila war in the ashes of their home using whatever weapons they can find. Painted them as quickly and as roughly as I could (maybe contrast paints will make this sort of thing even easier). Nice work. Now does anyone want a game of Burning of Prospero?
Hello again everyone, and welcome to another installation of Bastard Fat-hands Difficult Modern Painting! This month, the Gellerpox Infected are very difficult to paint. I actually got the Kill Team boxset because I wanted the Rogue Trader and entourage, but I painted the Gellerpox gang first because they fit with the Death Guard from Dark Imperium. I am happiest with the Nightmare Hulks, which were a lot of fun to paint. I am least happy with Vulgror, I struggled with necrotised/undead/zombie dark skin. Obv. I could have painted him differently, but I like to try out new things. The VoxShamblers were tricky, in the same way that the very-similar PoxWalkers were tricky. I tried to give them three different skin tones here, but it came out very samey. The sculpting is wonderful though, I love most the hospital-trolley leg club, that really tells a story.
I don’t get a lot of painting done these days. Busy times. We have a special needs dog now, who seems to take up a lot of my time. But twenty minutes here and there, the odd hour now and again, it all adds up to slow work.
This gang were put together on a theme – that theme being Big! It gave me an apportunity to paint a load of classic miniatures and a modern masterpiece too. This is quite a flexible gang, I could use it in a game of Rogue Trader on its own, or I could use them as part of an Ork army. Blood Axes are allowed ripper gun armed Ogryns, but all others are only allowed Ogryns armed with hand-weapons. I could also integrate my other Beastman space pirate gang into this one quite easily. There are also rules for a Big Mutant squad for chaos armies in (I think) Codex Eye of Terror…
Aside: I played my first game of 40K as an adult the other week. It was fun, but my Primaris Marines fell to a Necron force. The main thing I learned is that with Necrons you should shoot everything at a single squad until it is destroyed, then repeat until you or they are all dead. You mustn’t let any Necrons survive or the squad will be back soon!
On with the Big Lads… once again, apologies for the quality of the photos, I haven’t gotten around to making a different backdrop yet, but I will!
Its been a long eight weeks or more since I moved house again. A very busy eight weeks in which I have hardly managed to do any painting at all. But fortunately the Steel Guard paint-scheme is very forgiving, so here’s a Razorback in the colours of the 7th Company. Really this was an excuse to paint the rider, Lieutenant Ryen, as he hops a ride. I don’t think that modern GW does miniatures like this one anymore – he’s never been a gaming model, always just a spot of character sitting on a rhino chassis somewhere. I love his expression, chewing on a cigar, never mind that his pauldron (is that the shoulder pads?) is missing. I’ve also tried to paint the gunner as a techmarine – once upon a time all drivers and gunners were techmarines I think – well, they are in the Steel Guard! Happy Eggmas to all my readers, think of us sad diabetics when you’re guzzling your chocolate eggs!
Finishing off the my Dark Imperium boxset, this Blightdrone. After the trouble I had painting the Death Guard from that set I put off painting the Blightdrone because I couldn’t face more failure. There is so much lovely detail on the Nurgle minis but my painting skills are not really up to it. I hope that it doesn’t put kids off – I know that it finding things hard used to put me off things, but I wasn’t raised in an environment that rewarded persistence. However I am pleased with how this has come out. It took a long time, and its not Golden Demon standard, but I’ve learned from the earlier DG and applied that learning and I am quite pleased. So now I have a small Death Guard army, just like I wanted way back before the DG were relauched. Being a sucker for punishment I have built the Gellerpox Mutants from the Kill Team Rogue Trader boxset to go alongside. You’ll get to see them in however many months! I lke the Blightdrone, its basically a really angry clam! I don’t eat molluscs, but I am reliably informed that they are basically delivery systems for getting heavy metal pollution from the seas into human beings, which is delightfully nurglish.
I’ve also included a picture of my ‘lightbox’ set up, as someone was grumbling about the quality of my photos! As you can see, I’ve got TWO daylight lamps and my shots are still quite dark, so if anyone has any suggestions for getting better shots with that set-up, please let me know. I’m a bit of a technophobe and have not brain so maybe I am missing something obvious!
Another Steel Guard squad, plus another Captain for the Command Team. I’ve painted one of the Space Wolf Captain minis before, for the Captain of the 3rd Company. That time I experimented with non-metallic metals, attempting a gold armoured marine. It wasn’t especially a success, though I might try again sometime now I’ve had a few more years practice. I’ve been trying to clear my leadpile recently, having moved countries to glorious Cymru and having therefore to have to confront the sheer piles of stuff I own. I’ve sold off all the mid-period miniatures, leaving only the cool old stuff and some of the brand spanking new sweet miniatures the GW workshops are cranking out these days. Thus this squad is all classic minis from the days of Rogue Trader and 2nd Edition, and I think it looks before it, don’t you?
What a lovely experience it was, painting this little warband of Chaos Dwarfs. The wonderful bumcannon monster is by Old School Miniatures, in homage of course to the legendary limited release bumcannon of yore. The tenderiser is mostly the original, though missing its shield and the lower half of the daemon pushing it. I replaced that with an old plastic boar. The chap with the lobster arm is from Hasslefree, whose sculpt is clearly based on the dwarf Yorri from an illustration in (I think) Ignorant Armies.
This was a great little project and one I really enjoyed. I hope you like them as much as I do.
The Freebooterz book is an amazing thing. It allows you to build almost any Ork army you want. All you need to do is pick a Warboss and his retinue, and a bigmob of at least ten Orks, then after that Freebooterz is your guide for making a fantastic army using whatever takes your fancy. The Outcast Retinue mob allows you to use a different clan to your main clan and still take whatever special rules that second clan has. Now, I haven’t got a main clan yet (though I have Goff and Bad Moonz clan Orks), so an Outcast Retinue is a pretty pointless thing to have. Still, the dice rolls were in, and an Outcast Retinue it was. I then rolled for a clan and it was Evil Sunz. But I’ve just finished a red, vehicle-based mob! An Evil Sunz Retinue offers you two Meks (and their associated odddbitz), plus cheap vehicles. But we’re not going to do that! This Retinue is missing all the things that make it an Evil Sunz Retinue! Mostly, this is because almost all my minis were already packed for my house move. One day I’ll add a load of vehicles to it, I’ve already bought one of the cool new Ork vehicles (did I say this last time, I love the new Ork vehicles, but I hate the modern Ork minis and flufff), and I will add a couple of tanks or something. The looted rhino (counts as a battlewagon) came in a lot I bought a few years ago and is a rough and ready conversion that didn’t need a lot of messing with. I cleaned up the paint job, added a few more bitz and some weathering and hoped that covered up the worst of it. The story behind this retinue is that a telly-porta accident seperated them from the rest of the clan, leaving the warboss, the boyz, the wagons, the runtz, and all the perks of kultur somewhere entirely different to the retinue. Following a period of adjustment, during which Big Mek Gorrunt ascerted his domination through a judicious use of a giant power klaw, they are now back and looking for a scrap. As any Ork knows, a wagon and a bike aren’t enough speed for Evil Sunz, they need more vehicles and they’re willing to fight for them!