Commissar Raine and Sanctioned Psyker Sturm!

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Final completed work for now, this little lot is another attempt to play with Constrast paints, again with mixed results. Commissar Raine is firmly newhammer, released within the last year or so. I thought it was a great sculpt, full of life and hyper-realistic despite being perfectly in-universe. When I opened the box I was surprised and disappointed. If I hadn’t received this item directly from GW Mail Order I would have thought it was a recast. The detailing is lost, the resin feels flimsy, the pieces didn’t fit together very well. I have only positive experience of GW’s resin before this, and if the internet hadn’t been full of people making similar complaints I would have complained myself. I’ve made the best of it though, and generally I am happy with Severina. Sanctioned Psyker Sturm I am not so happy with. I just could not get his eyes right – I have so many problems with painting eyes, I really am not that good at the finework. I tried to paint one eye glowing with a green flame to indicate psychic doings, whether this makes it even more of a mess I don’t think I am qualified to say. Still, practice makes perfect they say, maybe next time I’ll be a bit better.

The non-GW minis in the squad are two troopers from a Bad Squiddo kickstarter. Nice minis, one of them has a really badly sculpted hand though. Hands are hard and plenty of early GW minis have similar problems. There is also Oleg, who has fallen through a fart in space-time from the Advance on Berlin and landed in a massed battle somewhere in the 41st Millenium. He is fairly clear on his orders though, do whatever the nearest commissar tells you to do, and so he has slid nicely from our dystopian past into our dystopian far future. His hands were well sculpted but his face is a mess that I lacked the skill to do anything with. Let’s pretend he earned the right to carry the banner by single-handedly knocking out a Nazi flamethrower team despite receiving serious burns. That’ll do!

Finally a handful of metal and plastic Imperial Guard that didn’t require much work, Contrast paints really good for simple paint jobs!

Dark Mechanicum Explorator Team

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A newhammer diversion! A few years ago, just at the point when GW started releasing cool new minis again but we didn’t know how much awesomeness was to come, I spent a GW gift voucher on the Start Collecting Adeptus Mechanicus box. Then it sat there for years whilst I did other things… so I thought I’d better either shit or get off the pot, and decided to, er, shit…

What I was aiming for with these miniatures was to try out some fun conversions and learn some blanchistu stylings. I certainly did the first, but I simply am not a good enough painter to use such outwardly minimalistic techniques effectively, and my attempts to add layers and bursts of colour have made it all a bit of a dogs dinner. Still, I enjoyed myself, especially the process of imagining what the Dark Mechanicus might look like.

This Explorator Team are from a minor Forge World recently fallen to chaos. The team itself aren’t high enough up the hierarchy to realise that their worship of the Omnissiah is now chaos worship, they just follow their leaders and see their mutations as gifts from that Omnissiah. Sooner or later they’ll just be another set of fanatic berserkers, doomed to end up chaos spawn with interesting metal bits embedded in their protoplastic limbs.

Techpriest
Up close!

Orktober!: Durgrim’s Sneekyboyz- Blood Axe boyz mob

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Like almost everyone in the old/middle/war-hammer blogosphere, I have been experimenting with Contrast paints over the last couple of months. Results are varied, not least because I’m not really a very good painter! Some colours and techniques are better than others, and I think that Contrast paints are a useful weapon in the armoury. I think that their advertised use is probably the best use for them – to speed up basic army painting so that you can get more painted models done and on the battlefield. This is important, because the New! Improved! Games Workshop keep releasing more cool minis than any of us can ever hope to paint even if we didn’t have a leadpile consisting of all the cool minis of the last 40 years and people are starting to feel helpless in the face of it all. Like, why would I bother to spend however vast amounts of money on the newest shiniest fuckiest uppest tank when I have shitloads of unpainted minis already. So they help get the minis painted quicker and make some space for a Chaos Knight or flying uber tank or something like that. I kind of want a Chaos Knight, and I was recently a victim of the flying uber tank (that has a lot of guns and helped me get swiftly tabled on my third game against a guy testing a competitive list and was very embarrassed about the whole thing) which made me think i needed one… So anyway, these Blood Axes are an excuse to try some Orky camo shading using mostly Contrast paints. I have resolved after this to return to my Freebooterz Army, lets see how that works out!

Oh yeah, I know I’m a bit late for Orktober, but these boyz are Orkses what I painted in Orktober so there.

Grotbagz Gobbo Raiderz!

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A little warband of gobbo / grotz / nasty green buggers that I put together for Mordheim or Warhammer Underworlds or one of those games that I don’t play 😀 As you can probably guess, I rummaged through the lead-pile and painted all sorts of things. Grotbagz herself, and the gobbo champion with the wolfskin and axes, I think they’re Knightmare miniatures and they are lovely. The mushroom rider is from GW’s wonderful Gobbapalooza kit that came out this year. There’s a squig-rider and squig-herders from WHFB 4, a resin goblin that I can’t place or recall ever buying or being giving, some snot-goblins that came from a kickstarter possibly with a lead chimera, and a snotling from Warhammer Quest 1. Quite a collection of misfits!

Chaos Dwarf Baggage Train

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Having recently painted Old School Miniatures’ wonderful Bumcannon, I found their recent Baggage Train offering in my hand, calling out to be painted. I think this is a lovely set, though the daemon isn’t as good as the bumcannon daemon. The dwarfs are fantastic though, I especially love the one with the octopus. There’s not a lot to say about this group… oh yeah, there was a fifth dwarf but it became seperated from the group and forgotten about so who knows if it will ever be painted! Oh yeah, part dau, another thing I love about this set is the baggage itself. In amongst the boxes and bags is a small rodent. I’ve painted it as close as my fat gorilla hands would allow to my dear departed gerbil friend Lavender, pictured below on her uncle Doris’ knee having climbed up his trouser leg in search of seeds or indeed a big lump of cheese. Photo included so that you can see that a purple-grey-silver rodent is real and not my disordered imagination :D. Oh yeah, part tri… my first experiments with Citadel Colour Contrast happened in this paintjob. Mixed outcomes, too early to draw any conclusions.

Oldhammer Legacy Project 2019: ‘Chaos Marauders’

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So this is going tao be my entry for the Legacy Project 2019. I have no idea where this miniature came from. I think its a modern manufacturer, but I can’t be sure. I have bought way too many interesting minis over the years and my brain is kind of hazy about who made what or where they were sourced from. Octopus-man here is called Larry. Larry was once a mild-mannered fishmonger in Altdorf, serving up offerings from the Reik and further afield for rich and noble customers. But a wise fishmonger doesn’t buy goods caught in the Sea of Chaos, though he might buy them if the fishermen didn’t mention that fact. Perhaps fortunately for the great and the good of Altdorf Larry enjoyed a fish dinner that evening, intending to sell on the goods in the morning, only to wake to a certain cephalopodic aspect to his features. Larry skipped town and like many unfortunate mutants he made his way north. Now he is an important part of a marauder gang. He’s not much of a fighter, but if he can creep up behind someone he can twist their head right off. He’s also discovered the ability to predict the results of sports events, which comes in handy!

The Birds of Paradise, an Escher gang.

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I fell in love with these minis when they were released, so I quickly bought a box to paint, then left it on the shelf for months and months whilst other things bubbled to the surface of the gumbo of my mind.

These minis are tricky. They were tricky to put together, at least the heads were – I often found that I didn’t have the fit quite right. They were tricky to paint, so many fine details and textures were very challenging. They took months of gradual work just to get them to look this average. Mad Donna, she was the last one started and the first one finished. Still, I learned a lot about colour and clashes and what does and doesn’t work. I wanted them to look like a discordent swirl of colours, clashing and complementing each other, and I think I succeeded in that.

I recently purchased one of Green Stuff World’s portable lightboxes, and taking the advice that I sought a few posts ago, I have tried using black backgrounds. I think you will agree that the results are fabulous, and now my grisly paintjobs are clear as the day!

Finally, I played my second ever modern game of WH40K the other day, with the Steel Guard taking on the disgusting Death Guard. The two sides fought each other to a draw, though I think that if the game had lasted another turn my boys would have been wiped out.

A Thousand Sons emergency!

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I was sorting out my painting miniatures recently, following our house move. Clearing out the old and tidying up the new, that sort of thing. I was putting all the minis from the various games, assessing what i had completed and what I hadn’t so that if a visitor expressed a desire to play e.g. Burning of Prospero, I knew whether the minis were painted or not and if so, where they were. It turns out that, either by forgotten design or a common-or-garden brain fart, I had painted all the Iron Armour marines as Space Wolves. That wasn’t so bright, I needed a squad of Thousand Sons or the game would be wrong! I lacked a spare squard of Iron Armour or similar 30K miniatures and didn’t want to buy a set as I have more marines knocking around than I will ever get round to painting (and I sold off a big box recently too!). Instead I fished out some ‘old’ marines, making a squad of marines from the Imperial Space Marines, Space Crusade, and 2nd Edition box set (with a Tactical Space Marine as a sergeant). I gave them a random set of weapons to imply that this is a rag-tag collection fighting a guerrila war in the ashes of their home using whatever weapons they can find. Painted them as quickly and as roughly as I could (maybe contrast paints will make this sort of thing even easier). Nice work. Now does anyone want a game of Burning of Prospero?

“What’s that awful smell from the enginarium?” Kill Team Gellerpox Infected warband

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Hello again everyone, and welcome to another installation of Bastard Fat-hands Difficult Modern Painting! This month, the Gellerpox Infected are very difficult to paint. I actually got the Kill Team boxset because I wanted the Rogue Trader and entourage, but I painted the Gellerpox gang first because they fit with the Death Guard from Dark Imperium. I am happiest with the Nightmare Hulks, which were a lot of fun to paint. I am least happy with Vulgror, I struggled with necrotised/undead/zombie dark skin. Obv. I could have painted him differently, but I like to try out new things. The VoxShamblers were tricky, in the same way that the very-similar PoxWalkers were tricky. I tried to give them three different skin tones here, but it came out very samey. The sculpting is wonderful though, I love most the hospital-trolley leg club, that really tells a story.

The Gellerpox Gang!

Bully Beef’s Big Lads – an abhuman space pirate gang.

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I don’t get a lot of painting done these days. Busy times. We have a special needs dog now, who seems to take up a lot of my time. But twenty minutes here and there, the odd hour now and again, it all adds up to slow work.

This gang were put together on a theme – that theme being Big! It gave me an apportunity to paint a load of classic miniatures and a modern masterpiece too. This is quite a flexible gang, I could use it in a game of Rogue Trader on its own, or I could use them as part of an Ork army. Blood Axes are allowed ripper gun armed Ogryns, but all others are only allowed Ogryns armed with hand-weapons. I could also integrate my other Beastman space pirate gang into this one quite easily. There are also rules for a Big Mutant squad for chaos armies in (I think) Codex Eye of Terror…

Aside: I played my first game of 40K as an adult the other week. It was fun, but my Primaris Marines fell to a Necron force. The main thing I learned is that with Necrons you should shoot everything at a single squad until it is destroyed, then repeat until you or they are all dead. You mustn’t let any Necrons survive or the squad will be back soon!

On with the Big Lads… once again, apologies for the quality of the photos, I haven’t gotten around to making a different backdrop yet, but I will!

Bully Beef’s Big Lads
Pin-head Thred