Orktober, Orkvember, Orkcember, Januorky, Febuorky, and Mork!

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So yeah, its’s been a busy few months. Since going all out for Orks I have been sidetracked by my partner’s long covid flaring up again, an increase in my workload, and a decrease in my own mental health. Not as much time for painting as I’d like, but an hour here and there is better than nothing. So that messy pile of bitz from five months ago has turned into three more Freebooterz mobz. Up first is the simplest: Ugnob da Dribbla, Possessed Warphead!

As readers may have noticed along the way, I love random tables. I really enjoy rolling up combos of items and materiel and bionik bitz and mutations and then modelling it. I’m not a great modeller, but every conversion teaches me something, even if that something is how not to do it next time. Sometimes they turn out great and sometimes not so great. Occasionally the tables throw out some disappointments, and that’s what happened here.

So a Possessed Warphead is, as the name suggests, and Ork possessed by a daemon (or daemons). Orks don’t possess well, so this is a bit of a bad move by the daemon. You get a weirdboy that is way powerful and has some cool chaos attributions. At least you do if you manage not to roll badly. Ugnob here has been possessed by nurglings! He also rolled up nothing on his chaos attributes chart. I also rolled on the bionik bitz chart, got a dok’s surprise and then rolled fungus breff! So let’s say that he’s only just been possessed by nurglings, which has given him a tendancy to have ten-way conversations with himself, a weird sense of humour, terrible breath and incredible amounts of snot.

Possessed Warpheadz even give Madboyz the creepz, so he’s a lone figure on the battlefield, but I decided to make him some snot and grot sidekicks. This became a big base of sidekicks, but actually I regret this because it’s too big and unwieldy, it makes no sense. I should have made a scenic base that you can put Ugnob in, or put the sidekicks onto individual bases and scattered them around him.

This isn’t a very oldhammer beginning to Orktober, but fear not, there’s plenty to come!

Orktober 2021! (oh dear oh dear)

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Sometime around the beginning of the month i realised it was Orktober and there were certain things expected of me. I cleared my table of non-Ork projects and had a rummage through my various boxes and a look in Freebooterz to see what mobz i was missing. Having made a selection I started work on the mobz, building and painting and convertin and all that. And here we are at the end of Orktober and this is what I have achieved this month… the biggest lesson here is one that I should have already known – don’t try and do too much at the same time! Ah well, Orkvember it is then too!

There are just three mobs here!

Battle-damaged Steel Guard rhino

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I got this rhino years ago in a joblot of battered vehicles and unfinished conversions that caught my eye. It was covered in mud-effects and patchily painted. I scrubbed off the mud effects, stripped the paint off it, added a space marine sticking his head out and a generic cannon that could be a counts-as for a storm bolter or even a predator cannon if I wanted. I then used a thinner mud effect to give it a bit of verisimilitude. I am quite pleased with this, it looks battle damaged but functioning, very Steel Guard-esque (Imperial Fists descendents with a touch of the Death Guard infantry slogger mentality).

Tactical Squad Kunze, first squad, seventh company

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A quick Steel Guard squad, using a sprue of modern marines that I had lying around. They look alright but they’re not as characterful as the old ones, are they?

Into the darkness: Blackstone Fortress adventurers

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Hello everyone, it’s been a while. It’s not that I’ve not been painting whenever possible, but I’ve not been taking photos of what I do paint. This has now been remedied and so you’ll get a burst of posts over the next week or so. I hope that you enjoy them!

First up are the ‘goodies’ from Blackstone Fortress. Beautiful minis, a pleasure to paint, albeit difficult, and with mixed results. Some of these I am very happy and others not so much.

Taking on the Imperium: Beastman pirates

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This is one of those painting projects that I struggled with. Truth be told, it was kind of half-arsed from the beginning. I pulled one of the space bunnies out of the leadpile, had a think for a few seconds, and then made a squad of beastman-mutant pirates using minis from a wide range of manufacturers. But my lack of preparation and imagination meant that i struggled with painting them. Because they didn’t exist in my imagination I had to work hard to bring them there. I’ve previously painted a squad of beastman pirates and they were more unified than this selection and less of a challenge. What I maybe should have done is mechanised them, turned them into dark mechanicus skitarii or something. Never mind, there’s plenty more in the leadpile!

Wazgob’s Doorboyz – Freebooter Minderz

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The Freebooter Army project continues, with Freebooter Minderz. These are big tough Orks that would make an ideal close-combat unit. I picked a more modern Nob as the boss due to its size, and used some generic Space Crusade boyz for the same reason. A couple of Stormboyz minis to try and keep a vaguely uniform theme, to tie into the more modern idea of bodyguards being in tuxes, and used lots of greys to give that impression too, sort of. For most of us the closest we ever get to bodyguards are doormen, your names not down etc, so they’re Doorboyz. Randomisation of bioniks tables adds that orky feel, whilst assault weapons play to their strengths. I love painting Orks.

The Corpse Collector – Necromunda-grimdark corpse cart conversion.

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A while back I bought a corpse cart from GW for reasons that remain unclear. I don’t collect undead, I have no intention of collecting an undead army. You know how it goes, all that lovely plastic crack available on the website, your brain goes a bit soft and pow! Perhaps someone did a conversion that I thought was awesome and decided I needed to do it too, perhaps I had a clever idea that faded with the morning sun. I dunno, anyway it was sitting there staring at me and so I thought I’d try and do something grimdark with it, make it suitable for InquisiMunda or 40K or something like that. A project. Well, we all know that hive cities live on corpse starch, but where does it come from? Maybe someone has the job of going out and collecting the dead (and the getting better) and keeping the underhive clean of all those dead gangers. And so out went the cart axles and wheels and in came half a vincent black shadow from the bits box (the things people do to minis), some resin tracked wheels, and a few other bits and pieces. The necromancer driver didn’t need any work really, though I painted a hand silver to indicate a bionic. I have tried to do make it look like its in shadow, with the dark bits really dark and the light bits glowing but it didn’t work especially well. Its all practice though, and I’m pretty pleased with this.