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Doris Plunger's Lead Mess

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Doris Plunger's Lead Mess

Tag Archives: Orks

Uzbog’s Nobz: Bad Moon retinue nobz

28 Saturday Mar 2020

Posted by terryshithole in Finished Work, Orks

≈ 5 Comments

Tags

Bad Moons, battlewagon, conversions, nobz, Orks

Its been a funny few months hasn’t it? At the end of January we got another dog, a puppy to be a friend to our traumatised whippet. We brought a charming little lurcher puppy into our household, and we’ve had two months of stress since then as we’ve all had to learn about the new format of the family unit and how we fit together. There have been a lot of days when I’ve said to myself,if I find it this hard caring for a puppy then I am not going to manage kids…; plenty of times when I’ve wondered if we haven’t taken a household of two happy adults and one happy dog and made a household of four unhappy creatures; and times when I’ve disappointed myself at my own failings. In amongst all this there hasn’t been a lot of time for painting. I’ve barely been outside for two months! So pandemic and lockdown hasn’t made a lot of difference to my day-to-day life! Its still mostly about ensuring the needs of my doggies are met… things are much calmer now, the dogs are friends, we’re not house-trained yet (70 days and counting, but to be fair to her she spent the first four months of her life living in a barn and pissing where she liked, so its kind of engrained), and the biggest hit is that our dog socialisation has had to go our of the window and we’re worried that she’ll pick up insanity from him rather than him picking up sanity from her…

I don’t normally write about my life because its not really very interesting, but I wanted to give some context to my work. and the pictures I post over the next day or two. I hope everyone is staying safe and being sensible to protect themselves and their loved ones.

Warboss Uzbog, featured a few posts back, already had a Big Mob, and so he needs a retinue. This post will show off his retinue nobz, and their custom battlewagon. I enjoyed building and painting the battlewagon particularly, I was influenced by a piece in Fantasy Miniatures. That guy’s work is far better than mine but I hope that the spirit of Orkish kustomisation is with me too.

  • Uzbog’s retinue nobz
Uzbog’s nobz in their kustom battlewagon… 280 points of orks

Wazgut Uzbog, Bad Moon Warboss

27 Wednesday Nov 2019

Posted by terryshithole in Finished Work, Orks

≈ 1 Comment

Tags

40k, Bad Moons, Orks, warboss

You know how it goes, you have so many projects going on that none of them ever seem to get anywhere… so it has been with my Ork Freebooter army. In order to field a valid Freebooter army I need a warboss, retinue, and big mob to attach all the Freebooterz to. I did the big mob some time ago… https://leadmess.com/2016/07/02/waargh-dakka-dakka-its-grimsniks-ouseold-boyz/ so maybe I should get a shift on… therefore, here I present Wazgut Uzbog, Bad Moon Warboss. Wazgut is only a minor warboss at the moment, but he has some grand ideas, if only he had the boyz! So he’s spending teef like there’s no tomorrow in the hope of carving out a decent Empire for himself and winning some good scraps at the head of an army of freaks and outcasts…

The miniature is, I think, from Knightmare. The sculptor has really caught the essence of Ansellite Orkishness, and yellow contrast paint is really very good indeed. This mini was so quick to paint that I think I should go back and try and do some black and white checks or something… but i always fuck it up when I try to get too clever so maybe its done!

Orktober!: Durgrim’s Sneekyboyz- Blood Axe boyz mob

10 Sunday Nov 2019

Posted by terryshithole in Finished Work, Orks

≈ 1 Comment

Tags

Blood Axes, boyz mob, Orks, Orktober!, Rogue Trader

Like almost everyone in the old/middle/war-hammer blogosphere, I have been experimenting with Contrast paints over the last couple of months. Results are varied, not least because I’m not really a very good painter! Some colours and techniques are better than others, and I think that Contrast paints are a useful weapon in the armoury. I think that their advertised use is probably the best use for them – to speed up basic army painting so that you can get more painted models done and on the battlefield. This is important, because the New! Improved! Games Workshop keep releasing more cool minis than any of us can ever hope to paint even if we didn’t have a leadpile consisting of all the cool minis of the last 40 years and people are starting to feel helpless in the face of it all. Like, why would I bother to spend however vast amounts of money on the newest shiniest fuckiest uppest tank when I have shitloads of unpainted minis already. So they help get the minis painted quicker and make some space for a Chaos Knight or flying uber tank or something like that. I kind of want a Chaos Knight, and I was recently a victim of the flying uber tank (that has a lot of guns and helped me get swiftly tabled on my third game against a guy testing a competitive list and was very embarrassed about the whole thing) which made me think i needed one… So anyway, these Blood Axes are an excuse to try some Orky camo shading using mostly Contrast paints. I have resolved after this to return to my Freebooterz Army, lets see how that works out!

Oh yeah, I know I’m a bit late for Orktober, but these boyz are Orkses what I painted in Orktober so there.

Big Mek Gorrunt’s Gang – Outcast Retinue

23 Wednesday Jan 2019

Posted by terryshithole in Orks

≈ 3 Comments

Tags

citadel miniatures, freebooterz, Orks, Outcast Retinue, Rogue Trader

The Freebooterz book is an amazing thing. It allows you to build almost any Ork army you want. All you need to do is pick a Warboss and his retinue, and a bigmob of at least ten Orks, then after that Freebooterz is your guide for making a fantastic army using whatever takes your fancy. The Outcast Retinue mob allows you to use a different clan to your main clan and still take whatever special rules that second clan has. Now, I haven’t got a main clan yet (though I have Goff and Bad Moonz clan Orks), so an Outcast Retinue is a pretty pointless thing to have. Still, the dice rolls were in, and an Outcast Retinue it was. I then rolled for a clan and it was Evil Sunz. But I’ve just finished a red, vehicle-based mob! An Evil Sunz Retinue offers you two Meks (and their associated odddbitz), plus cheap vehicles. But we’re not going to do that! This Retinue is missing all the things that make it an Evil Sunz Retinue! Mostly, this is because almost all my minis were already packed for my house move. One day I’ll add a load of vehicles to it, I’ve already bought one of the cool new Ork vehicles (did I say this last time, I love the new Ork vehicles, but I hate the modern Ork minis and flufff), and I will add a couple of tanks or something. The looted rhino (counts as a battlewagon) came in a lot I bought a few years ago and is a rough and ready conversion that didn’t need a lot of messing with. I cleaned up the paint job, added a few more bitz and some weathering and hoped that covered up the worst of it. The story behind this retinue is that a telly-porta accident seperated them from the rest of the clan, leaving the warboss, the boyz, the wagons, the runtz, and all the perks of kultur somewhere entirely different to the retinue. Following a period of adjustment, during which Big Mek Gorrunt ascerted his domination through a judicious use of a giant power klaw, they are now back and looking for a scrap. As any Ork knows, a wagon and a bike aren’t enough speed for Evil Sunz, they need more vehicles and they’re willing to fight for them!

Orktober! Bad Ork Bikeboyz

26 Friday Oct 2018

Posted by terryshithole in Finished Work, Orks

≈ 2 Comments

Tags

bad ork bikeboyz, freebooterz, Orks, Orktober!, Rogue Trader, WH40K

Hello everyone, its Orktober again, and its nice to see so many people painting Orks in celebration of the happiest time of year.  GW have done well, releasing some properly Orky vehicles and a new game that I might pick up if I find a spare ninety quid at some point in the near future.  My Orktober has mostly been spent packing boxes, as I am moving house, and indeed country.  I am moving to Caerdydd, where they speak a different language.  What’s Welsh for “more dakka, ladz!”??

My contribution to Orktober is one that I’m not really very happy with.  To use a common expression, “they’re a bugger to paint”.  Four 2nd Edition warbikes, and a tiny RT warbike.  He’s the yoof, on his practise bike!  Actually, the RT bike was a pleasure to paint, but the plastic ones not so much.  I simply don’t think that they are very good minis.  The scale is better, but they feel like a cheap children’s toy rather than a finely detailed collector’s model!  I also had to repair and rebuild them, all of them being scrap from the bitzbox.  I think I did alright but compared to some of my previous Freebooter mobz I don’t get the warm glow of success!

Never-mind, its all a learning curve.  I present to you Magog and his Bad Ork Bikeboyz, the only survivors of an Evil Sunz warband who were wiped out by Space Marines.  They survived because they drove right through the Marines and off into the distance, more into going fast than shooting.  By the time they calmed down, turned round, and found the battle again there was nothing left of their old warband.  Now they’re Freebooterz, willing to fight in exchange for food and fuel.

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Kaptin Durskab’s Fiery Flashaz!: Freebooter Flash Gitz

21 Monday May 2018

Posted by terryshithole in Orks

≈ 7 Comments

Tags

bionik bitz, flash gitz, freebooterz, kustom specialz, Orks, Space Orks

There are few pleasures greater than modelling Rogue Trader Orks.  Lots of dice rolling and consulting of tables, then figuring out how to fit it all together, then finding the parts and building the models, and finally many hours worth of painting.  All the things I enjoy about this hobby!

The two biggest influences on this mob were 1) rolling five times on the ranged weapons chart, and getting four flamers; and 2) rolling five times and the bioniks chart, and getting some fantastic modelling challenges.

Without further ado, may I present Kaptin Durskab and his Fiery Flashaz!

Flash Gitsz Mob

Kaptin Durskab’s Fiery Flashaz!

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One half of the mob

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And the other half

Durskab

Durskab himself. He has an explosive cranium and a power axe.

20180520_bionic_arm

This boy has a bionic arm with a kustom autocannon that is almost impossible for him to hit anything with.

20180520_hny_plasma_gun

20180520autocannon

this boy is holding an autocannon like a bolter!

20180520flamer

this boy has a stainless steel skull and the flamer from a chaos landraider.

20180520flamer2

this boy’s flamer was built from an ork bolter and RTB01 flamer

20180520Grot_and_squig

i’m sorry for the dark photo, i have a new camera and haven’t gotten used to it yet! i love this squig!

20180520head_graft_and_flamer

the head graft was fairly simple to make. i picked the shouting head because i felt that there would be a certain amount of disagreement between the heads.

20180520magnetic_arm

this boy has a flamer and a magnetic arm. i decided to use a terminator forearm because i thought that having an absurdly huge bionic arm would be a very orky thing to do. the top half of the arm is a spare from the mek gun set, and is supposed to look like orange flashing lights.

20180520meltagun

this boy has a meltagun

20180520Missile_launcher

this boy has a missile launcher from an early space marine devastators set

A Very Waaagh! Christmas…

11 Monday Dec 2017

Posted by terryshithole in Finished Work, Orks

≈ 2 Comments

Tags

40k, freebooterz, gretchin, grots, Orks, renegade runtherd, Rogue Trader, runtbot, super grots

All over Angelis there is a story that the runts tell each other, and it goes something like this…

 

So der was dis grot, right?  An’ his master was hungry, but there was nuffin to eat in the whole place.  An’ his master sez to ‘im, “Oi you orrible grot, get me somethin to eat or I’m gonna pull yer arms and legs off and eat them!”  Now dis grot dint ave no teef, and his masters credit was no good.  He tried nicking sum food, but he got caught an given a right kickin, and he sat down outside ‘is master’s shack and he had a bit of a sniffle cos he dint want his arms and legs pulled off.  Then dis ork shows up and says ‘Ere, wot’s up wiv you little Stinka” and the grot looks up and sees the Runtherd what raised him and trained him and sold him to ‘is master.  ‘Dat big git is gonna pull my arms and legs off and eat ’em, mister Skabnik boss,’ and e explained ’bout the teef and all that stuff.  Now, the Runtherd in question was a bit odd but was alright, yer know, and ‘e’d had a few jars cos it was Gork’s birthday so ‘e was feelin’ a bit soft.  An’ ‘e sez, “Dat bastard, dat would invallydate yer warranty.  I’ll show ‘im.” And ‘e fishes around in a pile of scrap until ‘e finds a suitable tool, and then ‘e goes into the master’s shack and beats ‘im around the ‘ed with dis big old bell what he found, clang-a-lang-a-lang until the master is proper dead.  Stinka der grot widdled himself with joy, it was der best thing ‘e’d ever seen.  Den another ork showed up cos ‘e’d ‘eard da noise, and he said, ‘Ere what’s going on, why’d you beat his hed in?” So the Runtherd sez, “cos he was gonna eat dis grot”, and the new ork sez, “so what, i eat grots all da time, dat’s what dey is for” and the Runtherd sez “you ain’t havin no runts offa me then, Wortlug yer beggar”, and the new ork says “yer runts are crap anyway, they’z all weedy and no good anyfin cept eatin”.  The Runtherd, he has a think about things, and then ‘e its Wortlug wif da bell as well, clang-a-lang-a-lang, and the grot runs to get Wortlug’s grots who all agree dat dis is da best Gork’s birthday ever.  Den the Runtherd rounds up all da grots ‘e can find and says “come on lads, let’s show ’em who is weedy” and dat’s da story of how come we all got thrown out of Gorkamorka and ‘ad to become Freebootaz.

Something for the whole family to enjoy there, I am sure you’ll agree.

Renegade Runtherd Mob

The whole gang.

Runtherd with bionic arm and flamer

I rolled a grappling hook arm, so this seemed like a good choice of figure.

Runtherd with bolter and power shield

rolling on the assault weapons chart I got a power shield. I don’t think there are actually any rules for a power shield anywhere in Rogue Trader, though I might be wrong. Still, it got rolled so it gets modelled!

Super Grotz

A variety of early grot models. The two at the bottom left are Gorkamorka Rebel Grots, both of whom were missing arms. I figured that a Renegade Runtherd would be the only Runtherd who would fork out for bionics for grotz.

Super Grots - rebel grots

One has a power sword hand, the other has had his entire forearm replaced by a marine forearm with bolt pistol. Both, of course, count as grot blunderbusses!

Super Grots

The super grots have purple-pink trousers and green skin, and they hulk out.

Super Grots Runtbot

Obviously a normal runtbot wouldn’t be able to protect super grots.. Not that I had a normal runtbot. This Epic 40k gargant seems to do the job. Fortunately ork machinery tends to come in one style and a variety of sizes.

Skabnik, da Renegade Runtmaster

Aka, Santork… I think this is a Foundry piece. I really am not sure I want to know what’s in his sack.

Nazfug & Mugog’s Great Big Noisy Dredz For ‘ire: Freebooterz Dreadmob

21 Sunday May 2017

Posted by terryshithole in Finished Work, Orks

≈ 3 Comments

Tags

citadel miniatures, dreadmob, freebooterz, lead, oldhammer, Orks, Space Orks

Now this was a fun project!  The list in Freebooterz is for a Mek, a Dok, and a Dread.  I added another Dread (because I had 2), and seeing as i wanted to use the Bionik Dok mini I took a 3 rolls on the bionik bitz chart, rolling telescopic legs, stainless steel teef, and an extra set of bionik arms with a kustom melta.  For the Dreads I rolled to see how many modifications they got.  I ended up with the first having an extra autocannon, kustom force field and speakers.  The second though, whew!  I ended up with a kustom d-cannon, squig-injection, extra autocannon, speakers, kustom ff, and a scorcher turret…  In the end I couldn’t fit the speakers on it, but I think i’ve got the rest right.  The red one is Da Nipper, and the yellow one is called Hot Lips.  Enjoy!

 

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Skarsog’s Wildboyz – Wild Ork Outlawz

17 Monday Apr 2017

Posted by terryshithole in Finished Work, Orks

≈ Leave a comment

Tags

40k, citadel miniatures, freebooterz, Orks, wild ork outlawz

Pulling a plastic push-fit Warhammer Orc out of the leadpile,  I thought to myself “gosh, what am I going to do with this then?”.  I considered a few ideas… perhaps I could put together a Warhammer regiment.  Maybe I could use an arm with a gun instead of an arm with a sword and have it as a feral-looking boy in a boyz mob.  But I wanted to do another Freebooterz unit.  Wait a minute!  Is that a bit of my brain trying to alert me to something… I checked the book, riffled through the pages, there it is!  Wild Ork Outlawz, discovered by Freebooterz instead of proper Orks, who learn Kultur from them and are forever ruined for the Clans…  There were no proper figures for Wild Orkz, you were probably supposed to use Warhammer miniatures, with minor conversions.  So that is what I did.  Not a lot of Oldhammer goodness here, but Oldhammer in spirit.  Enjoy!

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Da RamOrks! Goffik Rok Band

01 Wednesday Mar 2017

Posted by terryshithole in Finished Work, Orks

≈ 1 Comment

Tags

40k, goffik rok, lead, oldhammer, Orks, waaargh!

Lissen up boyz, we’ve got a moosikal treat for you crayzee rokkaz!  Alive from da uvver side of Orktown, it’s Spigot, Piss, Naff, and Stumpy Joe on drums!

Give us a waaargh for..

DA!

RAMORKS

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!

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