Sometime around the beginning of the month i realised it was Orktober and there were certain things expected of me. I cleared my table of non-Ork projects and had a rummage through my various boxes and a look in Freebooterz to see what mobz i was missing. Having made a selection I started work on the mobz, building and painting and convertin and all that. And here we are at the end of Orktober and this is what I have achieved this month… the biggest lesson here is one that I should have already known – don’t try and do too much at the same time! Ah well, Orkvember it is then too!
Well, I may have been silent for a few months, but I have been painting occasionally. I just haven’t been taking photos of my completed miniatures. This has now been rectified and so over the next few days I’ll be updating a selection of badly but enthusiastically painted miniatures with my comments on same.
Things are still mostly shit here. Seven months on I am having to admit that we are now a household with two sufferers of chronic conditions, and that there is not much we can do about that. I am trying to face this stoically but its still worrying, and I’m worried and sad and angry most of the time.
So here we are then, in Orktober, the orkiest time of year. This Orktober I am renovating an old battlewagon, but I have an even bigger Orky achievement to celebrate too. I have finished the Warboss’s Retinue for Waaagh! Uzbog, which means that I have a complete and list-legal Rogue Trader Ork Army! Uzbog, his Retinue Nobz, and the Bigmob were all featured in earlier posts, so this time I will put up just pictures of the retinue.
Oddboyz Retinue: Mekboy Snagagrot (flak, bolt pistol, hand weapon; kustom weapon – kustom special – heavy bolter +1 to hit +8″ range D10 damage; power fist), Krusader robot; Painboy Dok Wortbad (flak, boltpistol, hand weapon; bionik bitz x 2 – legs: tracks, doks surprise – steel hornz),2 x dreadnoughts; Weirdboy Badskab plus minderz (flak, bolters, handweapon, force field – konverter, bionik bit – boltpistol hand); Weirdboy Gorslag plus minders (flak, bolters, handweapons, force field – deflektor, bionik bit: axe hand); Runtherd Gutgrim (flak, boltpistol, hand weapon; bionik bit – melta hand); 5x grots – handweapon); squig catapult; hop splat gun. 600 points.
Like almost everyone in the old/middle/war-hammer blogosphere, I have been experimenting with Contrast paints over the last couple of months. Results are varied, not least because I’m not really a very good painter! Some colours and techniques are better than others, and I think that Contrast paints are a useful weapon in the armoury. I think that their advertised use is probably the best use for them – to speed up basic army painting so that you can get more painted models done and on the battlefield. This is important, because the New! Improved! Games Workshop keep releasing more cool minis than any of us can ever hope to paint even if we didn’t have a leadpile consisting of all the cool minis of the last 40 years and people are starting to feel helpless in the face of it all. Like, why would I bother to spend however vast amounts of money on the newest shiniest fuckiest uppest tank when I have shitloads of unpainted minis already. So they help get the minis painted quicker and make some space for a Chaos Knight or flying uber tank or something like that. I kind of want a Chaos Knight, and I was recently a victim of the flying uber tank (that has a lot of guns and helped me get swiftly tabled on my third game against a guy testing a competitive list and was very embarrassed about the whole thing) which made me think i needed one… So anyway, these Blood Axes are an excuse to try some Orky camo shading using mostly Contrast paints. I have resolved after this to return to my Freebooterz Army, lets see how that works out!
Oh yeah, I know I’m a bit late for Orktober, but these boyz are Orkses what I painted in Orktober so there.
Hello everyone, its Orktober again, and its nice to see so many people painting Orks in celebration of the happiest time of year. GW have done well, releasing some properly Orky vehicles and a new game that I might pick up if I find a spare ninety quid at some point in the near future. My Orktober has mostly been spent packing boxes, as I am moving house, and indeed country. I am moving to Caerdydd, where they speak a different language. What’s Welsh for “more dakka, ladz!”??
My contribution to Orktober is one that I’m not really very happy with. To use a common expression, “they’re a bugger to paint”. Four 2nd Edition warbikes, and a tiny RT warbike. He’s the yoof, on his practise bike! Actually, the RT bike was a pleasure to paint, but the plastic ones not so much. I simply don’t think that they are very good minis. The scale is better, but they feel like a cheap children’s toy rather than a finely detailed collector’s model! I also had to repair and rebuild them, all of them being scrap from the bitzbox. I think I did alright but compared to some of my previous Freebooter mobz I don’t get the warm glow of success!
Never-mind, its all a learning curve. I present to you Magog and his Bad Ork Bikeboyz, the only survivors of an Evil Sunz warband who were wiped out by Space Marines. They survived because they drove right through the Marines and off into the distance, more into going fast than shooting. By the time they calmed down, turned round, and found the battle again there was nothing left of their old warband. Now they’re Freebooterz, willing to fight in exchange for food and fuel.