So I finished this gang a couple of months ago and didn’t take photos at the time because I wasn’t too happy with them. But after a couple of months sitting on the shelf I have decided to take pictures, explain the problems, and move on.
Actually it should be clear what I’ve done wrong here… I’ve mixed periods too much. From Space Hulk to Rogue Trader to Space Hulk 3rd Edition is too much. The difference in scale and quality between the 1st Edition and 3rd Edition makes the 1st Edition Terminator look too small and too square. It really emphasises the limitations of plastic models back then, and I’m not a skilled enough painter to cover it up. I think in future that I will not mix such a wide range of models in one squad.
As I mentioned a couple of weeks ago I finished painting the whole 2nd Company of the Steel Guard. Actually, when I laid them all out to photo them I discovered I’d actually painted 11 squads! Not sure how you can miscount squads of Space Marines but I achieved it.
I posted the pics of the Rogue Trader period miniatures already, I think they make a wonderful little warband. But here’s the whole lot. Warning! Modern Space Marines included 😀
I’ve recently finished painting the final squad of the Steel Guard 2nd Company. Well, I finished it a couple of weeks ago but I didn’t get around to photographing it until today. But if you want to see what an entire company looks like you’re going to have to wait another day or two. First of all I am indulging the spirit of Rogue Trader and Oldhammer.
Presented below is a Rogue Trader Marine Army (with a few 2nd ed. marines hanging out too). These are all the RT-era Marines in the company. I know the photo isn’t very well taken, but I reckon this would look damn fine on the tabletop. I hope you agree!
Oh, a squat warlord and a servitor have slipped in there too. Just because that’s what happens in Rogue Trader.
This is an example of a miniature that I gave up on. Huron here was sitting on my painting desk for weeks. After the initial layers of boltgun metal and gold I was quite happy, i thought it looked good. But as I painted on the various details I felt that it was getting away from me, and I never recaptured it. So I did his face (also not happy with that) and based him and decided that I’d come back to it another time!
Despite not being an oldhammer model, I’m still a fan of this model, but painting it… well, it’s a bit too busy!
When you’ve got a task and only the best will do! If no-one else can get their man and kill the baddies! etc etc.
The last few weeks I have been painting up the Last Chancers. Col. Shaffer’s Last Chancers were a late 90s WH40k gang that allowed you to recreate movies like The Dirty Dozen, or play Action Force “GI Joe” with your armies. The idea was that this squad were hand picked by a tough old Colonel from a bunch of prisoners, picked because of their unique skills, and were offered the chance to embark on a suicide mission (or be executed). Each character isn’t really a character but an action movie cliche. Especially the two women, “Warrior Woman” and “Rocket Girl”. I guess being female is a character trait in Nottingham.
I really enjoyed painting this lot. I put a lot into it, and whilst my critical eye sees now lots of things I could have done better, I’m still very pleased with them.
I bought this off ebay the other day and thought I’d share a few pics with you. This is, of course, the plastic Space Ork boxset. My ostensible reason for buying it was that it had lots of half used sprues and I’m always on the look-out for old Ork arms and weapons at a reasonable price! But the lure of the cardboard box helped too. I think I bought a few of these when I was a kid. Much better value than the lead miniatures, though to my adult mind the plastics aren’t anywhere near as good. I’m painting a couple at the moment and they’re not as fun to paint. Because they’re not as detailed they’re actually more challenging to paint well (especially for someone like me whose still an enthusiastic amateur). Still, they were dead cheap and enabled you to bulk out your squads really well. they contained more weapons and arms than you needed so you had spares for your bits box, and the sprues were full of pouches, grenades, armour, spades, binoculars and all sorts of things that you didn’t really use but were considered essential to the full experience. Enjoy the pics of the packaging!
It’s not that I haven’t been doing anything recently, it’s just that I haven’t been completing anything. But over the weekend I said to myself that I need to do some basing and get the last month’s fabulous minis photographed. As ever, my paintjob isn’t really the draw, but the wonderful variety of miniatures.
This is the X Squad of the 2nd Company. I’ve used a miniatures from a lot of different periods – the Sgt is a Rogue Trader Marine, there’s some 2nd Ed Long Fangs, and lots of different plastic ones including a Dark Vengeance marine. In the middle of this shot you can see one I’ve modelled as a casualty, knocked of his feet by a shot to the head.
A group shot. That RT sculpt really is very odd. I count it as artificer armour. Does anyone know what the wrist-mounted weapon is?
Here we have a couple of old favourites. The Painboy I am using as a Servitor – hence the multi melta arm. The model is possibly one of my favourite ever sculpts and I wanted to use it in my armies despite not collecting Orks. Except now I’ve decided that I collect Orks too. The lure of RT Orks became too much to bear!
I love the Exo Armour Squat too. I haven’t yet found anywhere to shoehorn him into my collection. I think I’ll make a Rogue Trader warband, or just use him as a chaos champion. Either way it was a joy to paint.
A mark II terminator suit (with mark 3 arms). I was intrigued to discover that this was sculpted before the space marine mk VII armour and so that this is the first appearance of this style of helmet.
The rest of the squad. Note the two Space Hulk terminators hiding at the back here. Surprisingly tricky to paint, they were.
This werewolf isn’t from Citadel, I don’t think. I enjoyed painting it just the same. It doesn’t look that good, more practise on fur needed i reckon.
A close up of a Cultist Squad. You may well recognise a few of these old miniatures. The leader is a beastman but that photo didn’t come out too well.
Some DV bikers.
No once cares about the Tau, do they? But a converted 2nd Ed Sergeant might be a bit more interesting. It looks better in the photo than it does in real life, unfortunately. But it’s a start.
That’s all from me for now. On my desk at the moment is a ruin, and another squad of cultists. See you soon!
Been a quiet couple of weeks on the posting front. It’s not that I’ve not been doing anything, it’s just that I haven’t gotten anything finished, so nothing to show off really. But I’ve just finished basing this Terminator Assault Squad for my Steel Guard Space Marine army. I’ve used a variety of models, an old lead Grey Knight body for Segeant Rakosi (though I’ve used modern plastic arms so that I can give him a thunder hammer and storm shield), an old lead lightning claws termie, a couple of plastic terminators from mid-late period wh40k, and finally a Dark Vengeance termie that I have given a truly huge thunder hammer for uber-smiting. I’m generally quite pleased with these. I’ve tried a few new-to-me techniques here and whilst none of the actually worked, i can see better how to do it next time. Here’s Squad Rakosi in all their (slightly shabby) glory!
Just finished basing these monkeys! I’m quite pleased with these. Compared to my early work they’re Golden Demon standard, but compared to much of the Oldhammer community i’m still little better than a child 😀
I’ve finally settled on a Chapter Badge – nearly 100 marines into my chapter! At first I used a sovietesque star, but freehand stars are surprisingly difficult, and I hate transfers. My fingers are too fat to get transfers right, or maybe it’s a depth perception thing (I only have one working eye), but transfers weren’t for me. Then I used the letters SG, in a kind of art-deco style. That was easy to do, but it didn’t feel right. Yesterday, however, inspiration struck. I discovered astronomical notation. Each planet, moon, dwarf planet etc etc in the solar system has a shorthand sigil. For a comet, the sign is a circle in the lower left hand side, with three lines to indicate the comet tail. Easy to draw, and appropriate for a fleet-based Space Marine chapter. So comets it is. The first 10 look ok! I must have been a bit tipsy when I did the tactical squad arrows though, so those are going to get a touch-up before this squad are consigned to the stasis of the Finished Box.
Not a lot of oldhammer glory in this squad. I’ve taken close-ups of the sergeant, an early-90s metal Space Wolf; and of the special weapon marine, a Space Crusade plastic with a flamer.