Brother-Tech Dalešice Hazm – Steel Guard Techmarine
17 Monday Apr 2017
Posted in Finished Work, Space Marines
17 Monday Apr 2017
Posted in Finished Work, Space Marines
17 Monday Apr 2017
Posted in Finished Work, Orks
Pulling a plastic push-fit Warhammer Orc out of the leadpile, I thought to myself “gosh, what am I going to do with this then?”. I considered a few ideas… perhaps I could put together a Warhammer regiment. Maybe I could use an arm with a gun instead of an arm with a sword and have it as a feral-looking boy in a boyz mob. But I wanted to do another Freebooterz unit. Wait a minute! Is that a bit of my brain trying to alert me to something… I checked the book, riffled through the pages, there it is! Wild Ork Outlawz, discovered by Freebooterz instead of proper Orks, who learn Kultur from them and are forever ruined for the Clans… There were no proper figures for Wild Orkz, you were probably supposed to use Warhammer miniatures, with minor conversions. So that is what I did. Not a lot of Oldhammer goodness here, but Oldhammer in spirit. Enjoy!
19 Sunday Feb 2017
Posted in Finished Work, Imperial Guard
Tags
These four big lugs i finished back in January but have only just gotten around to putting the imagines up here. Got quite a backlog, to be honest. Anyway, I’ve not really got an army for these to fit into, I just fancied painting them! They were good fun to paint and I’m quite pleased with the results. Enjoy!
24 Thursday Nov 2016
Two more finished jobs this week. Firstly for Orctober, a base of Battle Masters Orcs. Slowly but surely I’m getting on with Battle Masters. There were over a hundred figures in this game, plus I’ve also got the two expansion boxsets as well. It takes a while! I’m trying to do these a bit quicker. The minis aren’t good enough to justify the best paintjob I can do, but I still want them to look alright. Hopefully I’ve achieved that.
The other challenge I’ve been doing recently for Bolter & Chainsword website’s Imperial Fists Expansion IV. Knowing how busy I was I only vowed a single miniature, and only just scraped through. I’m fairly pleased with this Apothecary though, I think I’ve done a good job here.
With only two days to finish my Oldhammer forum Chaos Villager it looks like I’ve been trying to do too much recently. Should have started earlier!
08 Tuesday Nov 2016
Posted in Chaos, Finished Work
Tags
So I’ve been a lot more busy than usual. I was hoping to have some Orcs done (for Orctober), but the only thing I’ve finished recently is this sexy Slaaneshi Minotaur for my ongoing chaos warband. I had one of these miniatures when I was a lad but I didn’t really ‘get’ it. Much more innocent times. It’s a fantastic sculpt. There’s such a lot to get your head around… bionic leg, jaw, and eye; that studded posing pouch without much in it; the long glove on its sword arm; the huge beefy pecs / boobs; pierced flesh; various cuts and scars across its back… definitely one of my favourite ever miniatures. I hope that I have done it proud.
23 Friday Sep 2016
Posted in Finished Work, Orks
Tags
40k, citadel miniatures, freebooterz, lead, madboyz, oldhammer, Orks, Rogue Trader, Space Orks, warphead, weirdboy
‘e duz tricks, ‘e blows things up wiv ‘is mind, ‘e’ll make yer grotz widdle ’emselves!
Nargob is a Weirdboy who really enjoys being weird. Where most weirdboyz are looking for an excuse to go and sit somewhere quietly out of the way, Nargob is looking for a war to fight. He gets a thrill out of seeing how much power he can channel. He particularly enjoys overloading over psykers and causing their heads to explode. Long ago he left his minders behind and disappeared off in search of bigger and better battles, and along the way he has picked up a load of madboyz who sing and chant for him, doing tricks and pratfalls. They travel from waaagh to waaagh, performing for da boyz and searching for psykers that Nargob can pit himself against. He’s not found his match yet!
06 Monday Jun 2016
Posted in Dwarfs, Finished Work
In all the Cities and Counties of the Old World, Dwarven ex-pats live and work alongside humans. They labour in smiths and mills, in mines and guardrooms. They put together militia and regiments for their communities. They live alongside humans, as friends, colleagues, and comrades. But in every human pub, inn, bar, and tavern, everywhere that dwarf and man drink together, the same complaint is heard… “this beer tastes like piss”. In order to keep the dwarf diaspora in beer, hundreds of carts leave the mountains every year, travelling across the extent of the Old World to reach eager customers sick of the watery human brew. In order to protect these carts, guards are hired. Occasionally a slayer or two might join the wagon, in the hope that a thirsty troll shows up along the way.
Aside from the Hero Quest miniature a few years ago, when I first started painting, these are the first Dwarfs I have done. I’m quite pleased with them, particularly the beards on a couple of the Ironbreakers.
The Bugman’s Cart came out of my bits box incomplete. I used a couple of bits of sprue to remake the yoke, ordered some wheels from Ramshackle Miniatures, and used a random pack horse from the leadpile – if you know where the horse comes from, do let me know! I am happy with the conversion work, though I think I could have done better. I’ve painted the carter to look like he’s wearing denim dungarees and site boots, though I’m unsure how obvious this is. To paint the horse I followed some instruction from WD 197 (I think), which mostly looks ok but I think I need some more practise.
The guards are from a variety of ranges and represent all the dwarfs I could find in the leadpile. There’s a plastic dwarf, which I thought came from the PBS3 Warhammer Regiments Box, but checking now shows that I’m wrong about that. Can you recognise the plastic dwarf with axe and shield? Three dwarves are mid-90s Ironbreakers. Two are 00s LOTR dwarfs – one was missing his hands, the other had lost both arms along the ways. The dwarf missing his hands was easy enough to repair, but the dwarf sans arms was a bit trickier. I have plenty of dwarf arms knocking about, but only in heroic scale. I hope that the banner helps to disguise this a bit! If anyone asks, its because he skips leg day. Finally there is a 90s Trollslayer and a Hasslefree dwarf. Both are lovely models that I really enjoyed painting, but it is with the Hasslefree dwarf that that the scale difference really shows between Kev White’s realism and the Citadel heroic.
All in all, this project took a long time, and I’m pleased with it. Some bits could have been done better, but I learnt a few new idea and techniques and hopefully the next lot will be better. I hope you like this unit!
14 Saturday May 2016
Posted in Finished Work, Space Marines
Tags
40k, citadel miniatures, Honour Guard, lead, oldhammer, Rogue Trader, space marines, Steel Guard, WH40K
Good afternoon everyone, here’s a second set of Space Marine Honour Guard to follow the one I did a few months ago. It started as an excuse to renovate Honoured Brother Asmir, who I’ve posted before very early in this blog. Asmir got himself broken, so he needed a repair job, which I used as an excuse to put him on a base and slightly improve the paintjob. The other two are some of my favourite RT period Space Marines. The chap with the bionic bits is a a fantastic model, I’m counting that odd sword as a relic blade! The Ultramarines Captain is another great miniature, but it took so long to paint.
12 Tuesday Apr 2016
Posted in Finished Work, Orks
Tags
40k, citadel miniatures, conversions, freebootaz, lead, oddboyz, oldhammer, Orks, Rogue Trader
One muddy afternoon on a battlefield on a planet called Laroche, on the edge of the Coronid Deeps, a Mek called Wazguk and a Runtherd called Skumsol, met for the first time as they took shelter in a crater. Wazguk complained that his Warboss wouldn’t let him use a Shokk Attack Gun. Skumsol complained that his Warboss wasted perfectly good Snottyz on mine clearance. At that moment an idea was born. Shortly after this the two of them said “sod dis lark” and nicked off with a shuttle, whatever raw materials they could pilfer, and a Painboy called Gutz who caught them nicking some bitz and fancied coming along for the ride. Since then Wazguk has been building artillery pieces, Skumsol has been breeding the bravest Snotlings he can, and Gutz has been trying to work out how to wire Grotz into a Dred.
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I’ve been working on these on and off for a few months now. I’m pretty pleased with them. A nice mix of Oldhammer and Newhammer models that work well together. The biggest problem was painting Snotlings. I got so bored. There were going to be 8 Snotling bases involved but after four, like the Oddboyz, I said sod dis lark.
23 Tuesday Feb 2016
Posted in Betrayal At Calth, Chaos, Finished Work, Space Marines
I was given Betrayal At Calth for Christmas. I can’t tell you yet if its any good as a game, but the miniatures are lovely. Whilst they lack the charm and crazy genius of the late 80s Citadel output, these really are beautiful models. Deciding against painting the contents as Ultramarines vs Word Bearers (as Ultramarines are yuk, and Word Bearers similarly uninspiring), I had to consider other options. The baddies were an easy choice really – I’ve already got an Alpha Legion army and have given up ever getting a painting technique I am pleased with for those snakey scamps. I do want to paint a Night Lords warband – in fact, I want to make the warband from the Night Lords series of novels by Aaron Dembski-Bowden. I was tempted to use these as a place to start, but I want to use these as game pieces in Betrayal At Calth eventually, not chop them up into individuals. So Death Guard it was. Nurgle is my homeboy.
The paintjob was loosely based on the Forge Word painting instructions for Death Guard, along with some making-it-up-as-I-went-along. It’s pretty hit or miss to be honest. I’ll be changing the recipe slightly for the next Death Guard squad. Still, I am happy with this first attempt.